Friday, March 11, 2011

It's been awhile

NOTICE: I meant to post this to my development blog, right here.
Disregard this post, no reviews/literature.

I must admit, it's been a while since I last posted. This is mostly because I've been working hard on a number of things. I'm learning to use Blender, a program for making really awesome stuff in 3D, and I'm currently gathering tools for In A Memory. Just a word of warning: don't expect too much gameplay in the early Beats of Rage mod once it's released, its purpose is primarily a testing ground for graphics and music.
I managed to create a (pretty neat!) new logo too, along with a banner.


Anyway, I have a new villain that's definite: the dog of regret. I'm pretty sure I mentioned it before, it's a starving dog that represents regrets and failures, and follows you around with teeth bared, eventually biting. I need to get working on some sprites.
Also, I'm looking for a good, simple program to make the final RPG version of the game with.
I considered Hephaestus, but there's some strange resolution issue, which is a real pity and prevents me from putting the game on even more platforms.

If you're interested in it, you can download it here:

http://markdamonhughes.com/Hephaestus/install.php

Here's the first song I made for IAM, called Dangerous Old World:

http://www.muziboo.com/Jourdy288/music/dangerous-old-world/